In this personal project, I wanted to take what I’ve learned so far in modeling in Cinema 4d and apply it to recreating one of my favorite shoes of all time. Focusing on good polygon modelling techniques and keeping a clean mesh helped me achieve the final output. I took this project a step further by using the time to continue to improve on texturing in Octane and learning throughout the process. Lastly, I animated shoe, and brought it in Adobe After Effects to add animated text to tie the project together.